On the run, part 1

Here’s a run cycle I animated as a class demo. I’m teaching a Game Animation class this Fall, and I needed to brush up on Character Studio! Here’s what came out. It’s a 10-frame run at 30fps.



Since his feet are tied to a chain, I imagined him running with short, extra fast steps, and his upper body lagging behind. The torso is a bit stiff, but I had to call it done. On to the next one!

Note: Want to see the high-res loop? download the 720X540 movie to your computer and enjoy!



2 Comments

  1. samyuktha wrote:

    Really funny cycle! I love your style btw. Followed your blog through keith lango’s blog.

  2. Sunny wrote:

    Thanks, Samyuktha! Stay tuned for another run cycle in the same style (hopefully soon!)

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