Archive for the 'CG' Category
Friday, October 9th, 2009
Wanna know how I made this toon shader? Read on…
Toon Shader Basics
If you know the basics of a toon shader in Maya, feel free to skip ahead to Building Moom’s Shader.
A simple toon shader in Maya is a surface shader fed by a ramp containing two colors: The fill and the outline. This ramp isn’t [...]
Posted in CG, cartoon, tutorial | 11 Comments »
Wednesday, October 7th, 2009
Here’s the counterpart to the prisoner run cycle I posted earlier.
Like that one, it’s got plenty of issues, but it was fun to animate as a quick study. It’s a heavy [...]
Posted in CG, animation, cartoon | 2 Comments »
Friday, October 2nd, 2009
Here’s a run cycle I animated as a class demo. I’m teaching a Game Animation class this Fall, and I needed to brush up on Character Studio! Here’s what came out. It’s a 10-frame run at 30fps.
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Posted in CG, animation, cartoon | 2 Comments »
Saturday, September 19th, 2009
Some folks have asked about the process behind the look of my recent scenes, the Bee Chase and the Stair Fall. I’m starting a series of posts to answer those questions. I’d like to start with the backgrounds, even though (as you’ll see from this post) they were created after the animation was done. I [...]
Posted in CG, cartoon, tutorial | 6 Comments »
Thursday, July 9th, 2009
He loves flowers. Too bad he’s terrified of bees.
Another cartoon animation exercise. The focus of this one was to come up with a simple story and animate it to a musical beat. It started as an assignment during my last APT session with Keith Lango. Big thanks to him for the assignment, and for the [...]
Posted in APT, CG, animation, cartoon | 16 Comments »
Friday, June 26th, 2009
Here it is! The cartoon test I’ve been finishing up. I did most of the animation during my last APT session with Keith, and then tweaked it afterwards. I also wanted to try a loose, rough style of rendering and backgrounds, to go with the animation style.
Nothing ground-breaking here in terms of animation, but doing [...]
Posted in APT, CG, animation, cartoon | 6 Comments »
Sunday, May 10th, 2009
Posted in CG, animation, cartoon | No Comments »
Wednesday, February 18th, 2009
A little over a year ago, the Scifi Channel commissioned our department (the animation department at the Art Institute of Washington) to produce a one minute short based around their “if” theme of promos. Here’s the result, created by a hand-picked group of students working in and outside of class. The preproduction was supervised by [...]
Posted in CG, animation | 5 Comments »
Sunday, November 16th, 2008
So I finally finished cleaning up the animations I made during Keith’s APT 5 session. It’s been a while since I finished that session, I know, but I first had to deal with all the things I had pushed back during the APT, and get them out of the way.
This is my attempt at a [...]
Posted in APT, CG, animation | 7 Comments »
Tuesday, August 19th, 2008
Woohoo! It’s been an intense but amazing four weeks of animating, in Keith’s APT program. I needed someone to push me and guide me, give me honest, expert feedback. And I got that and more. The man is an Animation Buddha!
Here’s the “Spanky” scene, all cleaned up. Like any shot, it’s never really done, I’m [...]
Posted in APT, CG, animation | 2 Comments »
Animation and stuff by Sunny Kharbanda.